A brand film 200 years from now.
Future Relics asked a strange question: what artefacts will outlive us — and what stories will they tell? We built a one-minute film answering it through a mix of CGI, 2D illustration and a deliberately old-cinema soundscape.
Make speculative design feel inevitable, not theoretical.
Future Relics had a beautiful conceptual line but no story to anchor it. The brief came in two sentences: "make people believe these objects could exist; make them feel something when they do." No moodboard, no script, no deadline beyond soon.
We had to invent a tone of voice, design a visual language, and build the entire production track from scratch — with a tight four-week window and a single product render to start from.
Treat it like an archaeological documentary, not a product reel.
We wrote a narrative arc framed as a museum tour from the year 2225 — a future curator examining objects from our era. The visual system mixed photoreal CGI for the artefacts themselves with hand-drawn 2D overlays for "annotations," giving every shot two layers of time at once.
"It feels less like a product film and more like a memory we haven't had yet."
The film earned the brand its first wave of real press.
Future Relics went from zero to picked up by Dezeen, It's Nice That and Core77 in the same week. The film became their landing page and ran across launch socials — doing the work of a press pack, a manifesto, and a hero asset in one.